CG image of a 1950 kitchen
The work consisted of modeling the kitchen including all the objects, applying shaders, lighting, rendering the scene and compositing the final result.
I modeled everything from scratch including all the objects and pieces of furniture using both polygons and NURBS techniques. After having applied the shaders and the lighting I finally decided to not texture the image as I found it interesting in black and white. I might eventually go back to this project to get a render with cartoonish textures.