This is a TV stinger for a Champion's League game opposing Barcelona to Chelsea. The project has been made from the ground.
For this project I started by modelling then animating the ball. I then created the dust with particles, positioned the camera and set up some lighting before texturing. Once the initial animation was done I did some color correction and light adjustment in a compositing software before adding the UEFA Champion’s league logo and the players facing each other. The two club logos have been created in a 3D software before being imported in the compositing software to go along the rest of the composition.