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The Cabin In The Wood

A cinematic shot using "shaky-Cam"

Inspired by Sam Raimi's iconic The Evil Dead, I created this shot as a personal project to capture the eerie, unsettling essence of his legendary work. The quick, pulse-pounding sequence begins with an ominous old cabin deep in the woods. The camera plunges through the trees, racing toward the cabin with the signature "shaky-cam" effect Raimi pioneered in 1981, heightening the sense of chaos and impending doom.

 

The making off

For this project, I modeled all the assets on screen—except for the vegetation—paying close attention to details like the interplay of light and shadow. By using the trees to cast dark, menacing shadows on the cabin, I added an air of mystery, making the scene feel both claustrophobic and foreboding.

I modeled the cabin using a set of carefully chosen image references, aiming to capture the essence of an old, isolated structure. Inspired by the eerie atmosphere of Sam Raimi’s Evil Dead, I wanted to evoke that same sense of desolation and foreboding, but with a twist—this cabin would be in slightly better condition, still standing strong but showing signs of age and neglect. The goal was to create a home that felt abandoned yet not entirely decayed, with creaky wooden walls, weathered textures, and a sense of quiet abandonment, inviting the viewer to wonder about the secrets it might hold.

 

I employed a procedural approach to generate and scatter trees and vegetation across the landscape, allowing for a much more dynamic and flexible process. This method not only gave me greater control over the distribution and variation of the foliage, but it also enabled me to quickly adapt and iterate as the scene evolved. The ability to seamlessly adjust parameters like density, scale, and placement created a more natural, organic feel to the environment, while giving me the creative freedom to experiment and push the boundaries of the scene.